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Operations Research Models and Methods
 
Computation Section
Subunit Stochastic Programming
 - Simple Recourse Example: Product Mix

This example was borrowed from An Optimization Primer, An Introduction to Linear, Nonlinear, Large Scale, Stochastic Programming and Variational Analysis, by Roger J-B Wets, January 11, 2005 (unpublished manuscript).

Consider a product mix problem. A furniture maker makes four products: P1, P2, P3 and P4. Two manufacturing resources are required: carpentry and finishing. The requirements measured in hours per unit are known and shown in the table below along with the profit per unit of product.

Product Parameters
P1
P2
P3
P4
Carpentry Hours per Unit
4
9
7
10
Finishing Hours per Unit
3
1
3
4
Profit per Unit
15
25
21
31

Our problem is to select the product mix to maximize total profit, but the availability of the resources are not known. Rather we have four equally likely estimates of the hours available for each resource. The random variables that determine the resource availabilities are independent.

Resource Distribution
1
2
3
4
Carpentry Hours Available
4800
5500
6050
6150
Finishing Hours Available
3936
3984
4016
4064
Probability
0.25
0.25
0.25
0.25

The mix chosen will require some number of hours for the resources.

This is called a decision making with recourse. We must chose the mix before the uncertain quantities are known. Once the uncertainty is realized we must make additional decisions, called the recourse decisions, to adjust for the new conditions. We use the notation below to describe the model with accuracy.

 

Expected Value Solution

 

The example problem is a product mix problem with only four products and two resources. The problem has four products with production amounts as x1 through x4. The unit profits for the products are in the objective coefficient row. The problem has two resources, carpentry and finishing. The hours used for the products on the resources are shown in the constraint matrix. The available hours for the resources are uncertain. For the expected value solution we use the expected resource availabilities as the RHS values.

The optimum mix includes P1 and P2. The solution uses all available carpentry and finishing hours.

As illustrated previously, the expected value solution is not very acceptable because there is a good chance that it will not be feasible once the amount of resource availability is revealed. In this case there is a 50% chance that there will a shortage in carpentry hours and a 50% chance that there is a shortage of finishing hours. Since the random variables are independent, the probability that the solution is feasible is only 25%.

Resources
Used
1
2
3
4
Carpentry Hours
5625
4800
5500
6050
6150
Finishing Hours
4000
3936
3984
4016
4064
Probability
0.25
0.25
0.25
0.25

 

Recourse Costs

 

To model the problem with simple resource, we prescribe costs for exceeding the resource amounts available. These are the shortage costs. They might represent the cost of paying workers overtime pay. We also prescribe the costs for falling below the amounts available. These are the overage costs. They might represent the cost associated with idle workers.

For this example, the number of hours available for the resources happens to be less than the amount used by the production plan, there is a shortage of hours and extra hours must be purchased to make up the shortage. The cost of extra carpentry hours is $5 per hour and the cost of extra hours for finishing is $10 per hour. There is no penalty for when the available hours exceeds the amount used (overage). The costs are shown in the table below.

Penalties
Carpentry
5
0
Finishing
10
0

For the expected value solution, the penalties and their costs are computed on the left below. The associated formulas are on the right.

Although the profit of the expected value solution is 20761, it must be reduced by the expected cost of hiring extra hours for the resources. This reduces the expected profit to 19373. The simple recourse model explicitly considers the recourse costs, so a better solution should be available.

 

Simple Recourse

 

To express the simple recourse problem with a mathematical programming model, we rewrite the constraints to explicitly determine the amounts of each resource used and the objective to include the recourse costs. The objective is written as a maximization to reflect the goal of the example to maximize profit less the expected recourse costs.

For discrete distributions the expected recourse cost is a piecewise linear function of . The calculation on the left shows the implementation of the expressions on the right. The important information for the math programming model are the piecewise costs and upper bounds for each piece.

It is an important result that the piecewise costs increase as the index increases. Thus we have:

The expected cost is therefore a convex function of . For example the expected cost for the carpentry resource is shown below. Concavity assures that the result of the optimization is a global optimum.

The Math programming model for the simple recourse problem is below. Two constraints represent the resource requirements and two provide the piecewise linear expected recourse cost. The optimum solution produces more P3 than the expected value solution.

 

The solution still has a 50% chance of using all the carpentry hours available, but exactly 6050 hours are used. This is one of the realizations of the discrete probability distribution. The solution uses the smallest possible value of the finishing hours available, so no extra hours are necessary.

Resources
Used
1
2
3
4
Carpentry Hours
6050
4800
5500
6050
6150
Finishing Hours
3936
3936
3984
4016
4064
Probability
0.25
0.25
0.25
0.25

 

Side Model

 

This small problem is easily setup using the model structure provided by the Math Programming add-in, but the piecewise linear portion increases the extent of the A matrix. The side model feature makes a model that will be more efficient for larger problems with more values for the discrete random variables. For the example problem, we first constraint a linear programming model that includes the variables z1 and z2, but not the variables associated with the piecewise linear approximation.

We then choose the Side command from the Math Programming menu and fill in the fields as below.

The side model form is constructed starting in cell H22. The data for this problem has been filled in, but the problem has not yet been solved. To keep the model small we have taken advantage of the fact that the probability values were the same for each random variable. The multipliers in column I describe the costs of the extra hours. The penalties are shown as negative values because we are maximizing the objective function. The coefficients in the range (N26:R26) show the coefficients of the piece-wise variables and the coefficients in the range (S32:W33) show the upper bounds on the individual pieces.

  Solving the problem by clicking the Solve button in the upper left corner of the LP model calls the Excel Solver. The solution is shown below. The solution is provided in the green areas of the worksheet. The solution is the same as for the extended form of the LP.
 

  Although not so obvious for this small problem, the side model feature makes a model that is be more efficient for larger problems with more values for the discrete random variables. The side model grows linearly with the number of pieces in the discrete representation and almost linearly with the number of random RHS values.
 
  
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